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Forum: Suggestions

Post your gameplay and site suggestions here.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Requests for Maps

    What is the official stance on these maps? As a paying customer I expect to be told the offical stance on these maps, not an IRC #quakelive OP...

    Started by _adam, 11-17-2010 06:12 AM
    25 Pages
    1 2 3 ... 25
    • Replies: 249
    • Views: 30,526
    12-16-2014 10:25 AM Go to last post
  3.   Normal Threads  

  1. /currenttime and other cvar suggestions

    I'm missing some cvars which seems to be locked or unavailable. /currenttime is one of these.. What are you missing ?

    Started by z13l5ch31b3, 07-14-2011 06:22 AM
    • Replies: 6
    • Views: 790
    07-15-2011 06:36 AM Go to last post
  2. Lock a spawned Pro server by Tier Level..

    QL gives me the ability as a Pro account to specify my tier level (basic Tier 3 shmoo..CTF). I'd like the ability to lock it for that. ( i run pub...

    Started by swampy, 07-13-2011 03:19 PM
    • Replies: 2
    • Views: 865
    07-15-2011 01:32 AM Go to last post
  3. Show Ping as spectator

    Hi. Can you show the ping when i am spectator? Sometimes I must quit because the server laggs - or I have problem with the connection. Would be very...

    Started by nforce, 07-10-2011 09:41 AM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 1,735
    07-14-2011 05:42 PM Go to last post
  4. Misinformation in QL FAQ

    I just happened to notice at http://www.quakelive.com/#!faq/faq_question_3 that there is some misinformation regarding the system requirements for...

    Started by Whiplash22, 07-14-2011 01:28 PM
    faq, linux, requirements, system, windows
    • Replies: 0
    • Views: 666
    07-14-2011 01:28 PM Go to last post
  5. Red face Remember me check box.

    Hi ID. My suggestion is that you have the "remember me" box checked from the start so a player can directly press Enter and join QL without having...

    Started by jacksonpark, 07-09-2011 04:19 PM
    • Replies: 7
    • Views: 521
    07-13-2011 02:41 PM Go to last post
  6. laymans bot detection with stats.

    Watch for new profiles or inactive profiles that suddenly become active. Watch for unrealistically high ACC ratings on hitscan weapons (MG,LG,RG)....

    Started by KETNAR, 07-12-2011 04:49 AM
    • Replies: 5
    • Views: 1,053
    07-13-2011 02:37 PM Go to last post
  7. Last man standing based on clan arena mode

    My idea to make mode or try dev pick like this. I think so we have fun in hardcore survival mode. Everybody might have 2 live to avoid make game...

    Started by MichalNSM, 07-11-2011 04:32 AM
    • Replies: 2
    • Views: 409
    07-13-2011 01:58 PM Go to last post
  8. Premium or pro members should have the feature to change thier head model (like Q3)

    yes? I think it would be nice

    Started by mRgRiMj2, 07-13-2011 01:16 PM
    • Replies: 0
    • Views: 222
    07-13-2011 01:16 PM Go to last post
  9. Damage Delivered/Received Nonsense

    These 2 values by themselves make little sense unless expressed in a fashion : 1. divided by each total value in the match 2. divided by team...

    Started by *a13xoloid, 03-10-2011 08:40 PM
    • Replies: 2
    • Views: 432
    07-13-2011 07:58 AM Go to last post
  10. Customizable bots

    If Quake Live is going to allow a practice mode then you should at least be allowed to customize the bots. Such as: Choosing what weapons...

    Started by *VeiL, 11-29-2010 06:47 PM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 6,161
    07-12-2011 07:12 AM Go to last post

    QUAKE FOR PS3 MOVE with the SHARP SHOOTER GUN Rocket launches would be awesome you point down at the ground and shoot.. if it works right.. to bad...

    Started by curto, 07-12-2011 01:52 AM
    • Replies: 0
    • Views: 329
    07-12-2011 01:52 AM Go to last post
  12. Stop Joining UP tiers In CA

    Like what has been done with ffa/ca to stop playiers joining down, we need to stop players joining upward so games are fun for those in upper tiers.

    Started by carcass, 07-11-2011 12:53 PM
    clan arena, joining up, noobs
    • Replies: 1
    • Views: 482
    07-11-2011 10:15 PM Go to last post
  13. Streams on site interface

    Many people playing QuakeLive have no idea that at the same moment they are playing, there is actually a stream of ZOTAC cup, or anything else worth...

    Started by TNZ, 07-10-2011 03:28 PM
    • Replies: 5
    • Views: 469
    07-11-2011 08:03 AM Go to last post
  14. Poll Poll: Two Generic, yet game-changing suggestions

    Take this suggestion at face value - i don't claim either is a must-have, just something that i feel should be like this. 1) Make the Battle Suit...

    Started by iSuckz, 07-07-2011 11:28 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 1,030
    07-11-2011 04:28 AM Go to last post
  15. Rotate premium maps for F2P

    what the header says. some maps i have never seen, and therefore obviously, i can't miss them. on the other hand, i'd be more than glad if DM6/ZTN...

    Started by iSuckz, 07-07-2011 09:22 PM
    • Replies: 2
    • Views: 387
    07-11-2011 04:25 AM Go to last post
  16. Unfair QuakeLive Statistics

    (CTF) For those that know me - I usually play as runner - not defender. While I do frag when needed - i dont run around just trying to kill...

    Started by TheGreen3astard, 07-03-2011 03:09 PM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 2,379
    07-10-2011 12:21 PM Go to last post
  17. Mix premium and public servers page in the customize window

    my idea is rigth to in the customize window have a page the is a mix of premium and public maps so that peopel who join that are premium can play...

    Started by biglabouski, 07-09-2011 09:27 PM
    • Replies: 0
    • Views: 201
    07-09-2011 09:27 PM Go to last post
  18. Ladder and matchmaking are the only things that can save the game

    This game is awesome and everyone knows it but it lacks some very important features that were present in past. Leader boards which actually gives...

    Started by *Tyrrr, 07-09-2011 06:37 AM
    ladder slum cheat
    • Replies: 1
    • Views: 272
    07-09-2011 05:04 PM Go to last post
  19. Team games ruined by unbalanced sides

    Quitters again,once 1 goes others soon follow which screws up team games,even with descent honest players who switch as soon as they notice it a team...

    Started by NameTagInUse1, 07-09-2011 11:48 AM
    • Replies: 3
    • Views: 326
    07-09-2011 04:54 PM Go to last post
  20. A suggestion for quiting without disadvantaging your own team.

    My idea would be that when person A wants to quit, but doesn't necissarily have to go ASAP. He could signal to the game that he wants to leave, and...

    Started by *Icey_Pain, 07-04-2011 10:10 AM
    • Replies: 3
    • Views: 466
    07-09-2011 02:35 PM Go to last post

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