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Forum: Suggestions

Post your gameplay and site suggestions here.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Requests for Maps

    What is the official stance on these maps? As a paying customer I expect to be told the offical stance on these maps, not an IRC #quakelive OP...

    Started by _adam, 11-17-2010 05:12 AM
    27 Pages
    1 2 3 ... 27
    • Replies: 261
    • Views: 34,798
    07-03-2015 07:04 AM Go to last post
  3.   Normal Threads  

  1. Cool Lightning Gun: one gun to rule them all. Ideas how to rebalance it.

    I think the lightning gun has become too dominant in Quake live, in most game modes. I feel the game would be more fun if the LG was reworked...

    Started by *Broobnats, 02-28-2013 09:54 AM
    8 Pages
    1 2 3 ... 8
    fix, imba, lightning gun, nerf, theorycraft
    • Replies: 73
    • Views: 5,095
    07-15-2015 01:11 AM Go to last post
  2. Arrow ***** New game weather option *****

    I want they creat new weather function so the server owner can choose between rain, thunder flashes, storm, snow. Let me know what you think about it?

    Started by HangzlasH, 07-14-2015 08:52 AM
    rain, snow, storm, thunder, weather
    • Replies: 3
    • Views: 332
    07-14-2015 08:19 PM Go to last post
  3. Arrow ***** New messege function - clan *****

    I want they creat so you can send private messeges even if players are offline. And also creat so we can send clan request/wars instead of clan...

    Started by HangzlasH, 07-12-2015 05:42 AM
    clan, friend, messege, war
    • Replies: 2
    • Views: 251
    07-13-2015 06:40 AM Go to last post
  4. Arrow ***** New game type mode - elimination *****

    I want they creat a game type there it is 4 teams - red, blue, green, yellow, everyone against eachother. first team who gets eliminated = 0p, second...

    Started by HangzlasH, 07-12-2015 05:28 AM
    elimination, game type, points, team
    • Replies: 1
    • Views: 251
    07-12-2015 11:45 AM Go to last post
  5. Arrow ***** New weapon - flamegun *****

    I want they creat a new weapon like fire - flamegun. Let me know what you think about it?

    Started by HangzlasH, 07-12-2015 05:51 AM
    fire, flame, gun, weapon
    • Replies: 2
    • Views: 279
    07-12-2015 11:27 AM Go to last post
  6. I suggest..

    last weapon used command.

    Started by Robiul, 07-10-2015 03:14 PM
    • Replies: 1
    • Views: 216
    07-10-2015 04:06 PM Go to last post
  7. Bot weapon selections

    I play quake live exclusively against bots, but the thing that annoys me the most about them is that they're allowed to favourite the machinegun....

    Started by Hemmingfish, 06-18-2015 01:10 PM
    • Replies: 6
    • Views: 473
    07-09-2015 03:55 PM Go to last post
  8. Thumbs up Fullscreen friendlist.

    Is very nice feature now but need a "return to game" button...the only button we see is back to browser and this disconnects us from the server. Or...

    Started by muckyman, 12-18-2013 08:14 AM
    • Replies: 4
    • Views: 573
    07-06-2015 01:44 PM Go to last post
  9. more like grim dungeons

    we need more maps like grim dungeons. then i can drop more people into the drink. :)

    Started by Balarick, 07-05-2015 11:30 PM
    • Replies: 1
    • Views: 244
    07-06-2015 09:22 AM Go to last post
  10. Give option to affect round count-down timer

    Now let's make this clear: I'm not saying "change default countdown times for FT or CA", this is about adding the option in create-a-match to adjust...

    Started by LotBlind, 06-30-2015 11:57 AM
    count down, countdown, start-a-match, timer
    • Replies: 0
    • Views: 216
    06-30-2015 11:57 AM Go to last post
  11. Unified movement.

    Of all the recent changes to the game there is one that has severely limited my Quake Live experience. "Players may now hold forward and jump to...

    Started by SSRI, 06-13-2015 03:03 PM
    movement, physics, ruleset
    • Replies: 9
    • Views: 636
    06-30-2015 11:49 AM Go to last post
  12. Team Combat

    I'd like to play the team combat mode lately alot, but they choose too many times the freeze mode in my opinion, there should be a better rotation on...

    Started by Wotan, 06-27-2015 09:13 AM
    • Replies: 0
    • Views: 217
    06-27-2015 09:13 AM Go to last post
  13. Re-balance the weapons; they are terribly flawed now

    LG needs to be what it originally was IMO first off. The people who complained about it or still do are people who can't use it and get dominated. ...

    Started by whiplash, 06-06-2015 08:55 AM
    2 Pages
    1 2
    balance, hmg, over-powered, rocket launcher, weapons
    • Replies: 16
    • Views: 929
    06-24-2015 10:46 AM Go to last post
  14. FFA: Set drop in time limit, equal out ping too.

    There should be a way to set a minimum drop in time once a game is in progress. Or better yet no drop in at all. Close the game to just the starting...

    Started by Hierophant2, 06-22-2015 01:25 PM
    fair play for all.
    • Replies: 0
    • Views: 448
    06-22-2015 01:25 PM Go to last post
  15. Penalty delay for CA ingame leavers

    There are a lot of leavers who ruins games. Maybe if we could put a penalty delay for joining another CA game for the next 30 minutes, they might...

    Started by brx42, 06-15-2015 02:35 PM
    • Replies: 8
    • Views: 425
    06-18-2015 12:57 PM Go to last post
  16. Lightbulb In-Game Voice Chat

    I don't know if it is possible to incorporate a low latency in-game, mode based, voice chat system... but if it is, the game would have much more...

    Started by B1GHOSS, 01-25-2015 11:35 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 1,091
    06-17-2015 01:31 PM Go to last post
  17. Make it easier to BUY token/premium for steam accounts

    Hi, Quake live is my first quake and I've enjoyed playing it since I started at steam launch but unfortunately the development team for this game...

    Started by reythe, 06-11-2015 09:39 PM
    • Replies: 1
    • Views: 225
    06-11-2015 10:25 PM Go to last post
  18. suggestion and complaint

    I am writing to ask if there could ever possibly be a change in skill balancing. I am truly sick of being trolled by much better players who should...

    Started by crowkill7, 06-10-2015 03:47 PM
    • Replies: 2
    • Views: 310
    06-11-2015 03:40 PM Go to last post
  19. Maybe time to

    Fix the bugs we've been meeeeeeeehing about for months (and for some, for years). thx

    Started by HansGruber, 06-10-2015 11:43 PM
    • Replies: 0
    • Views: 224
    06-10-2015 11:43 PM Go to last post
  20. Poll Poll: com_maxfps 250

    Why not to raise com_maxfps from 125 to 250? aspects of setting cvars "rate" and "cl_maxpackets" already changed at last ql updates. There are...

    Started by uber9petska, 11-02-2013 08:38 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 39
    • Views: 8,314
    06-06-2015 07:57 PM Go to last post

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