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Forum: Suggestions

Post your gameplay and site suggestions here.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Requests for Maps

    What is the official stance on these maps? As a paying customer I expect to be told the offical stance on these maps, not an IRC #quakelive OP...

    Started by _adam, 11-17-2010 05:12 AM
    27 Pages
    1 2 3 ... 27
    • Replies: 261
    • Views: 34,117
    07-03-2015 07:04 AM Go to last post
  3.   Normal Threads  

  1. Where are the goodies?

    Hi you, I was actually looking to buy geek quake T-shirts, the ones from cafepress or so are quite bad. That would be utterly cool to be able to buy...

    Started by Eatdirt, 09-24-2010 12:52 PM
    • Replies: 4
    • Views: 1,132
    11-30-2010 03:13 PM Go to last post
  2. polish servers

    PL2 are broken, PL1 too. Polish players can't play. Before Dreamhack some ppl was able to play on pl1 now its almost impossible to connect and ping...

    Started by *srebrny, 11-28-2010 05:40 AM
    pl1. pl2, poland, polish, servers
    • Replies: 2
    • Views: 868
    11-30-2010 01:52 PM Go to last post
  3. ra3map11pp and ra3map2pp

    I got the source for ra3map11pp and ra3map2pp that i made for the ra3 pro pack project. Tell me if you want it!

    Started by Jaget_161, 11-30-2010 01:42 PM
    • Replies: 0
    • Views: 219
    11-30-2010 01:42 PM Go to last post
  4. Site News needs a RSS feed

    The RSS feed is now working! Thanks! There is a link to a feed on the front page but it's for the old forum which is no longer active. I suggest...

    Started by c0mputer, 11-04-2010 09:00 PM
    • Replies: 1
    • Views: 247
    11-30-2010 12:17 PM Go to last post
  5. more servers with DIFFERENT user slots (for small and big maps)

    hi, i've opened a topic under "general discussion" to discuss the problem that on small maps are definitely too much players (12 on ffa). now...

    Started by *Lillifee, 11-30-2010 09:32 AM
    • Replies: 1
    • Views: 302
    11-30-2010 10:30 AM Go to last post
  6. Require at least one person on each team to ready up before starting

    For example, 2v3 CA. No-one on blue is ready, but all three on Red ready up. Games starts. Fun is absent. Unbalanced games are a fact of any...

    Started by DocPossible, 11-24-2010 02:21 PM
    • Replies: 3
    • Views: 385
    11-30-2010 09:43 AM Go to last post
  7. Add teleporting projectiles setting for Pro matches

    In Quake 4, projectiles like rockets and nails had the ability to travel through teleporters much like players did, allowing for new styles of play...

    Started by EmeraldTiger, 11-27-2010 07:14 PM
    • Replies: 5
    • Views: 551
    11-30-2010 09:06 AM Go to last post
  8. ctf stats

    hi, there is so much oppurtunity to expand the stat system in ctf. one of the most vital stats we had before is FLAG TIME (how long you've held...

    Started by _adam, 11-30-2010 04:43 AM
    • Replies: 0
    • Views: 363
    11-30-2010 04:43 AM Go to last post
  9. Custom map support

    ...would be nice, ya?

    Started by *kmajesty, 11-28-2010 08:56 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 1,101
    11-30-2010 12:26 AM Go to last post
  10. Duel ladder

    I think having a duel ladder would be heaps of fun. A needed addition to the game for a few reasons. And a clan arena ladder would be pretty cool...

    Started by aaab, 11-29-2010 08:07 PM
    • Replies: 1
    • Views: 359
    11-29-2010 11:14 PM Go to last post
  11. Poll Poll: More communication/transparency with the community

    It would be nice to have more dialogue between id and the community. The 'Developer Blog' isn't even used as a blog; it's hardly used at all. ...

    Started by datagram, 10-04-2010 07:07 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 41
    • Views: 4,679
    11-29-2010 09:00 PM Go to last post
  12. remove suggestions forums

    why need suggestion forum anymore its out of beta

    Started by *sasukefreedom, 11-29-2010 08:04 AM
    • Replies: 8
    • Views: 741
    11-29-2010 09:14 AM Go to last post
  13. A word about statistics

    I play CA. Can we set the stats so that you have to at least stick around for half the game to be included in the game stats or perhaps be there for...

    Started by unisaw, 11-28-2010 07:19 PM
    • Replies: 2
    • Views: 351
    11-29-2010 02:59 AM Go to last post
  14. Hiding online status

    One of my friends online (who`s name will not be mentioned to avoid offense) demanded, in all caps, that I join him on a match on a private server,...

    Started by EmeraldTiger, 11-28-2010 09:04 PM
    • Replies: 2
    • Views: 661
    11-28-2010 09:13 PM Go to last post
  15. Make team games more organized.

    The team games now are a total mess. They're all over the place. I would like to play these games, but not the way they are now. The teams are always...

    Started by quakestreme, 11-28-2010 10:55 AM
    • Replies: 7
    • Views: 642
    11-28-2010 08:57 PM Go to last post
  16. Red face Frag counter

    Can you have a frag counter like you see in doom the movie :D i want one of those if possible :]

    Started by *clowny, 11-28-2010 02:56 PM
    • Replies: 1
    • Views: 504
    11-28-2010 04:15 PM Go to last post
  17. Free month to all premium and pro members

    Lately theres been a lot of downtime due to several reasons. I think it would be fair to give away a free month of pro/pre to all of these players. ...

    Started by eXodus, 11-28-2010 08:38 AM
    • Replies: 6
    • Views: 572
    11-28-2010 03:41 PM Go to last post
  18. More Filter Options for Match Browser

    I would love to have the option to filter by player count, so that i can find 2on2, 3on3 and so on Servers easier and remove the gangbangservers from...

    Started by *D4RK1, 11-27-2010 04:39 AM
    • Replies: 2
    • Views: 268
    11-28-2010 03:42 AM Go to last post
  19. Speed Metal

    I`ve heard that Ryan Rutherford, known by his alias on Quake as "Quaker-X", was not too long ago hired by id software as a level designer, most...

    Started by EmeraldTiger, 11-27-2010 10:39 AM
    • Replies: 4
    • Views: 1,223
    11-28-2010 03:40 AM Go to last post
  20. Logic in map selection

    ^ Having a 12/12 FFA server automatically switch to eviscerated after a map ends is stupid. Obviously this isn't the only small map clearly not...

    Started by *Injecti0n, 11-27-2010 04:19 PM
    • Replies: 0
    • Views: 152
    11-27-2010 04:19 PM Go to last post

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