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Forum: Suggestions

Post your gameplay and site suggestions here.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Requests for Maps

    What is the official stance on these maps? As a paying customer I expect to be told the offical stance on these maps, not an IRC #quakelive OP...

    Started by _adam, 11-17-2010 05:12 AM
    23 Pages
    1 2 3 ... 23
    • Replies: 225
    • Views: 19,580
    04-22-2013 04:32 PM Go to last post
  3.   Normal Threads  

  1. CTF suggestion

    player limits on servers are too high. 5v5 was a full house in beta. going above that is just silly. i would say the fun factor of ql ctf has dropped...

    Started by y0da_, 09-07-2010 10:40 AM
    • Replies: 1
    • Views: 325
    09-07-2010 10:41 AM Go to last post
  2. amount of telefrags on stats page

    lol..telefrags ;)

    Started by *tamagotchi, 09-07-2010 08:14 AM
    • Replies: 1
    • Views: 286
    09-07-2010 08:23 AM Go to last post
  3. Ranking System: Keep a week

    Hello everyone. I really like ranking systems. But for normal the main problem with them is that you have to play the game for months to be even...

    Started by Lis, 09-07-2010 07:21 AM
    • Replies: 0
    • Views: 220
    09-07-2010 07:21 AM Go to last post
  4. live ammo all the time to allow "friendly fire" frag

    I would love to have a map where all ammo is "live" and "friendly fire" frags would occur....this would add a new dimension and realism to a players...

    Started by cardinal_ross, 09-06-2010 07:00 PM
    • Replies: 2
    • Views: 349
    09-07-2010 04:39 AM Go to last post
  5. Kamakazi + Telefrag in statistics?

    I think that we should add telefrag and kamakazi to the statistics. Just thought that it would be nice to keep track of. we should probably throw...

    Started by *TalonSilverwing, 09-06-2010 08:45 PM
    • Replies: 2
    • Views: 390
    09-07-2010 03:57 AM Go to last post
  6. My DevPick Suggestions

    Everyone else is doing it... so... DevPick Premium Maps Standard players get the chance to try out the premium maps over the course of one...

    Started by EmeraldTiger, 09-06-2010 07:22 PM
    • Replies: 1
    • Views: 289
    09-07-2010 02:11 AM Go to last post
  7. auto screenshots without delay

    cg_autoaction can takes automatic screenshots at the end of your games, the problem is it's not immediate currently, it's like 1 or 2 seconds after...

    Started by *pllx, 09-06-2010 09:10 PM
    • Replies: 0
    • Views: 483
    09-06-2010 09:10 PM Go to last post
  8. CML for invite

    Not sure if any ones made a topic for this but my 30s search didn't turn it up. Its a pain in the ass to window out of a game to send an invite we...

    Started by SeaWolf, 09-06-2010 01:31 PM
    • Replies: 2
    • Views: 358
    09-06-2010 05:16 PM Go to last post
  9. Devpick Suggestion: 3rd Person

    Same rules for every gametype, except that you see in 3rd person the entire game. (I don't know why I want this, maybe just to see what it's like...

    Started by pikaluva13, 09-04-2010 08:31 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 1,741
    09-06-2010 12:22 PM Go to last post
  10. Poll Poll: remove "extra damage points" for killing

    Killing an enemy in CA gives some extra points to your score (1point). Damage which was never done. As well it seems like all damage, that is...

    Started by m3t3or, 09-03-2010 05:55 AM
    3 Pages
    1 2 3
    • Replies: 22
    • Views: 2,136
    09-06-2010 12:08 PM Go to last post
  11. Don't reload assets after switching to full screen after pre game ads

    The title pretty much says it all. I see no reason to reload all models after the pre game ads, just because you automatically switch to full screen...

    Started by *Zo, 09-04-2010 03:18 AM
    • Replies: 2
    • Views: 382
    09-05-2010 04:10 PM Go to last post
  12. meh suggestions

    i´ve tested it: my brainspeed fits timescale 1.2! THIS is the perfect gamespeed for me. quake live actually is like a nightmare to me! its so slow ...

    Started by ybl, 09-05-2010 07:05 AM
    • Replies: 5
    • Views: 587
    09-05-2010 03:33 PM Go to last post
  13. CTF game balancing

    In a CTF game that has a score that looks like 6:1 (your losing), its no fun for the team that has to play catchup. To make it to sudden death, you...

    Started by *TalonSilverwing, 09-05-2010 02:15 PM
    • Replies: 2
    • Views: 344
    09-05-2010 02:53 PM Go to last post
  14. Devpick: No powerups

    Basically, remove all powerups. No health, armor, quad, etc etc. This is mainly targeted for FFA but I reckon it would also be kind of fun in CTF. ...

    Started by 1337Hax0rr, 09-03-2010 09:08 PM
    • Replies: 9
    • Views: 984
    09-05-2010 02:18 PM Go to last post
  15. Implement the Punkbuster Streaming option to Quake Live servers

    Wouldn't it be nice to let the servers with PB stream to AntiCheat organisations like PBBans.com or game-violations.ggl.com ? There are also other PB...

    Started by S1mzooR, 09-05-2010 01:54 PM
    • Replies: 0
    • Views: 200
    09-05-2010 01:54 PM Go to last post
  16. Cheater section

    I think i would be nice if we can make some section where we could post some obvius cheater's ... example : i think some guy cheat's -> record...

    Started by iraMike, 09-04-2010 11:57 AM
    • Replies: 6
    • Views: 575
    09-05-2010 10:22 AM Go to last post
  17. Poll Poll: Poll: Remove Spawnprotection from public servers

    Headline says all.

    Started by Raz0rblade, 09-04-2010 05:07 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 884
    09-05-2010 07:52 AM Go to last post
  18. Sort Friends List

    I don't understand how my friends list is sorted. It's not alphabetically. It's not by "last online". I would really like the ability to sort my...

    Started by lgdevil, 09-05-2010 04:07 AM
    friends list, sort
    • Replies: 0
    • Views: 220
    09-05-2010 04:07 AM Go to last post
  19. Question callvote additions

    can you add the ability to run these in a match callvote maprestart callvote nextmap Helpful when ppl quit

    Started by Zhine, 09-04-2010 01:14 PM
    • Replies: 2
    • Views: 365
    09-04-2010 05:10 PM Go to last post
  20. Online autoexec

    Not sure if I'm alone on this (or if it's been suggested before), but I would really appreciate an option to store your autoexec along with your...

    Started by rzz, 09-04-2010 04:27 PM
    • Replies: 2
    • Views: 324
    09-04-2010 05:08 PM Go to last post

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