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Forum: Suggestions

Post your gameplay and site suggestions here.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Requests for Maps

    What is the official stance on these maps? As a paying customer I expect to be told the offical stance on these maps, not an IRC #quakelive OP...

    Started by _adam, 11-17-2010 05:12 AM
    27 Pages
    1 2 3 ... 27
    • Replies: 260
    • Views: 33,190
    04-25-2015 12:16 PM Go to last post
  3.   Normal Threads  

  1. Nailgun improvements

    Remember about two updates ago, when the nailgun was given some fine-tuning? I can say it is easier to use than it was before the change, but I still...

    Started by EmeraldTiger, 12-03-2010 10:50 PM
    • Replies: 5
    • Views: 972
    12-05-2010 04:03 AM Go to last post
  2. Lightbulb Kids Arena DevPick :D

    Well, You can try it now in practice match but I would like to see a weekend of this g_playermodelscale 0.7 g_playerheadscale 2.1 g_speed...

    Started by Salamatiqus, 12-04-2010 10:13 AM
    • Replies: 9
    • Views: 968
    12-05-2010 12:55 AM Go to last post
  3. Creat a unranked game?

    Why can't we who have Pro/Premium creata a unranked game? Besides from instagibb? It would be really awesome to do that so you can for example play...

    Started by DarthVectivus, 12-04-2010 05:31 PM
    • Replies: 1
    • Views: 391
    12-04-2010 05:40 PM Go to last post
  4. Wink Practice Mode:2-4 player splitscreen on 1 machine.

    i just had this idea for split screen in this. only in practice matches, you can add local players and give them temporary names, and can play split...

    Started by *ltsonic, 12-04-2010 03:22 PM
    split screen quake live
    • Replies: 1
    • Views: 506
    12-04-2010 04:05 PM Go to last post
  5. Devpick filter

    Give us the ability to filter the DevPick servers.

    Started by *dek88, 12-04-2010 04:46 AM
    • Replies: 2
    • Views: 378
    12-04-2010 12:10 PM Go to last post
  6. Have the ability to change your name.

    It would be nice to be able to change you name to one that is avaliable.

    Started by Ironman1, 12-04-2010 07:42 AM
    • Replies: 4
    • Views: 417
    12-04-2010 10:35 AM Go to last post
  7. Premium arena names

    Nearly all of the names you have given to premium arenas are embarrassingly lame. If you need some creative guidance let me know. How about some of...

    Started by *Lotarugg, 12-04-2010 10:34 AM
    • Replies: 0
    • Views: 224
    12-04-2010 10:34 AM Go to last post
  8. more casual gametype?

    Quake usually requires about 20+ minutes of focus on a game. I just can't afford 20 mins for a game cause there are a lot of distractions. In my...

    Started by gjuro, 12-04-2010 08:18 AM
    • Replies: 3
    • Views: 528
    12-04-2010 09:15 AM Go to last post
  9. "Minimum skill" server option for Pro accounts

    Introduction: With the new skill rating algorithm, skill matching for good players has been very disappointing since. Where before, good players were...

    Started by TheBrick, 12-04-2010 07:18 AM
    skill matching rating
    • Replies: 0
    • Views: 355
    12-04-2010 07:18 AM Go to last post
  10. Spectator improvements

    When spectating someone who dies, the camera goes in freefloat. But this freefloat is different from the normal freefloat mode. It feels funky and...

    Started by c0mputer, 12-03-2010 06:32 PM
    • Replies: 6
    • Views: 507
    12-03-2010 09:15 PM Go to last post
  11. Cool Add Pictures to sigs

    Thats all. It would be cool cause at Instant Action i made sigs like crazy.

    Started by *DKnight556, 11-28-2010 06:40 PM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 1,434
    12-03-2010 06:37 PM Go to last post
  12. Smile Ability to force one's or two's player models

    This is not my idea. My friend asked about it on quake-related forum and I thought that it would be nice to have ability to force teammodel to visor,...

    Started by Salamatiqus, 09-30-2010 12:50 AM
    • Replies: 8
    • Views: 1,337
    12-03-2010 05:45 PM Go to last post
  13. Poll Poll: Assign models (and colors) to friends

    Wouldn't it be nice to assign models (and maybe even colors) to friends. I've got ForceEnemyModel tankjr/bright, so I see every enemy the same. Same...

    Started by Orgazmo, 12-02-2010 06:36 AM
    assign, color, friend, model
    • Replies: 3
    • Views: 753
    12-03-2010 05:43 PM Go to last post
  14. Boost amount of Quakelive premium & pro users by...

    Adding new player models. Well I think you should do that anyway.

    Started by furbyglhf, 11-30-2010 09:33 PM
    2 Pages
    1 2
    • Replies: 14
    • Views: 1,139
    12-03-2010 01:11 PM Go to last post
  15. Skill rating wtftruck

    |^^^^^^^^^^\||____ | The *** Truck |||""'|""\__,_ | _____________ l||__|__|__|) |(@)@)"""""""**|(@)(@)**|(@) VROOOMMMM May I suggest an...

    Started by 53881, 12-02-2010 07:21 PM
    • Replies: 2
    • Views: 341
    12-03-2010 09:15 AM Go to last post
  16. ping's

    it would be helpfull to have a fillter for slower pings.. i have a usb dongle modem only 3.6 kbps i get a ping of between 120 - 200 it would be good...

    Started by *killt_uk2000, 12-02-2010 09:22 PM
    modem speed, ping lag problem, usb modem
    • Replies: 2
    • Views: 315
    12-03-2010 02:08 AM Go to last post
  17. voteban in addition to votekick

    voteban is like 30min ban for example

    Started by *psychopower, 12-02-2010 11:38 AM
    • Replies: 4
    • Views: 343
    12-02-2010 08:31 PM Go to last post
  18. Thumbs up Clan List

    Is there anyway you guys can make clan members show up in friends list without me having to go search them and add them as friends. Also make a clan...

    Started by V1CKTOR, 11-30-2010 02:40 AM
    • Replies: 6
    • Views: 1,133
    12-02-2010 07:12 AM Go to last post
  19. ID should show which threads they already read

    I dont want any issue-discussion with ID developers. I dont want them to waste time at forum discussions. But if they realy read a bug/suggestion, I...

    Started by m3t3or, 11-30-2010 07:02 AM
    • Replies: 6
    • Views: 671
    12-02-2010 04:39 AM Go to last post
  20. Pixel doubling and Letterboxing

    Running flat panels in non-native resolutions never looked great and it may add input lag due to the extra image scaling processing :( The first...

    Started by *cnorre, 11-27-2010 12:18 PM
    • Replies: 5
    • Views: 2,134
    12-02-2010 04:15 AM Go to last post

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