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Forum: Suggestions

Post your gameplay and site suggestions here.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Requests for Maps

    What is the official stance on these maps? As a paying customer I expect to be told the offical stance on these maps, not an IRC #quakelive OP...

    Started by _adam, 11-17-2010 05:12 AM
    27 Pages
    1 2 3 ... 27
    • Replies: 260
    • Views: 32,517
    Today 12:16 PM Go to last post
  3.   Normal Threads  

  1. Any game state in match browser

    Please add 'any game state' as an option in the filters of the match browser. This was present in the old match browser.

    Started by Ohn0es, 08-28-2014 07:58 AM
    • Replies: 0
    • Views: 102
    08-28-2014 07:58 AM Go to last post
  2. Pql

    I think it would be a nice feature to add some free pql servers for the different modes. I don't play that often but i would play more if there were...

    Started by smajdah, 08-13-2014 04:55 AM
    • Replies: 6
    • Views: 316
    08-28-2014 03:55 AM Go to last post
  3. CompHUD weaponbar

    As of now, there is no visible weapon bar (that I know of) when cg_comphud is 1, and when spectating in pro spawned servers. I think there should be...

    Started by Jolteon, 08-28-2014 01:30 AM
    • Replies: 0
    • Views: 116
    08-28-2014 01:30 AM Go to last post
  4. Please we need some good and strong anti-cheat software.

    The punkbuster anti-cheat was inefficient and did not work properly but was something to stop cheaters. Nowdays we dont have anything, so cheaters...

    Started by Doomsd4y, 02-19-2011 07:10 PM
    28 Pages
    1 2 3 ... 28
    • Replies: 277
    • Views: 30,954
    08-25-2014 10:35 AM Go to last post
  5. server options

    For those of us setting up our own servers, is it possible to add a few options such as: 1. Ping restriction. Anything above 'x' ping is not...

    Started by *IRON_JEDI, 08-24-2014 12:12 PM
    • Replies: 1
    • Views: 412
    08-24-2014 12:37 PM Go to last post
  6. Fix the damn match browser

    Sometimes servers will show up (maybe 15), then I refresh a second later and only 5 servers appear....I refresh again and all 15 are there again. I...

    Started by nudeus, 08-09-2014 03:16 PM
    2 Pages
    1 2
    • Replies: 11
    • Views: 676
    08-24-2014 12:24 PM Go to last post
  7. Thumbs up Quake VS...

    Any chance game developers would be able to create a game interplay of quake vs same game engine mods? One of you please tell me it's not...

    Started by mezzer, 04-21-2013 12:33 AM
    2 Pages
    1 2
    advanced gaming
    • Replies: 10
    • Views: 868
    08-23-2014 11:02 PM Go to last post
  8. Design proposal

    Hello, i'm web developer and i'd like to propose some usability improvements about the new design you made. I hope you find it useful. Concept01 ...

    Started by Zeioth, 08-23-2014 05:46 PM
    • Replies: 1
    • Views: 282
    08-23-2014 06:15 PM Go to last post
  9. negative damage (heal)

    any chance i could set a weapon to do minus damage? i wanna launch a ca server and see how it plays with healing each other :P also, why cant i...

    Started by ohwhatever, 08-22-2014 12:02 AM
    • Replies: 3
    • Views: 429
    08-22-2014 05:03 AM Go to last post
  10. Any sliver of hope for Rift support?

    Now that Steam has a VR Beta for the client as well as HL2 and TF2, is there any hope we could see some rift support for Quake Live? I know this...

    Started by *brogrammer, 08-15-2014 01:34 PM
    • Replies: 1
    • Views: 353
    08-21-2014 11:46 PM Go to last post
  11. Spec Followiung Lock option

    I would like to see a option where if you are following someone in spec mode then you always follow them - even when they die. It gets quite annoying...

    Started by QueBall, 08-14-2014 11:04 PM
    spectatpr. following.
    • Replies: 5
    • Views: 345
    08-21-2014 07:41 AM Go to last post
  12. Two things that are killing Quake Live

    Fact A: It's too expensive I'm gonna tell it clearly. 35.99€ anually it's really expensive for a game launched in 1999. 12€ it's fair. 20€ it's...

    Started by Zeioth, 08-04-2014 05:10 PM
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 1,850
    08-21-2014 03:29 AM Go to last post
  13. Less restriction for free 2 play

    atleast we could change the map in a server? maybe then more than 1-2 people in the entire planet would play this game?

    Started by xanddd, 08-19-2014 04:03 PM
    • Replies: 3
    • Views: 306
    08-20-2014 02:31 AM Go to last post
  14. Ideas to really improve QL playerbase the right way (vs QL2.0?)

    So here are some topics that probably need to be discussed where changes could really affect the playerbase. 1) Difficulty a. Mouse control:...

    Started by testeez, 08-18-2014 05:34 PM
    • Replies: 4
    • Views: 489
    08-19-2014 04:34 AM Go to last post
  15. More prominence for noob servers?

    Just a random thought I had recently. Now that you can name servers, I've noticed a number of >1200 ELO duel servers etc popping up, and ones for...

    Started by ROBO, 08-18-2014 03:38 AM
    • Replies: 5
    • Views: 401
    08-18-2014 04:13 PM Go to last post
  16. QL please lower LG!! its ruining the game!!!!

    QL please lower LG!! its ruining the game!!!!

    Started by neomaxi, 08-15-2014 07:22 PM
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 1,841
    08-18-2014 06:45 AM Go to last post
  17. Add new in game icon awards for CA and other game mods - e.g. Combo!

    (Appologies if this has been covered b4, but nothing came up in my search..) If it has then why has nothing happened?!! "Impressives",...

    Started by p3l3, 04-24-2011 04:26 PM
    • Replies: 7
    • Views: 1,257
    08-17-2014 01:36 AM Go to last post
  18. CTF: Force spec instead of kick.

    At times people join up a CTF game, and for whatever reason it is a problem. Then the callvote kick comes along and they get booted. Some...

    Started by BuzzBlade, 08-16-2014 04:19 PM
    • Replies: 1
    • Views: 270
    08-16-2014 04:46 PM Go to last post
  19. Do something about the server browser.

    This isn't on Steam yet, correct? I sure hope not. While I do look forward to a Steam release and an influx of new players, the UI isn't ready for...

    Started by DEATHL0K, 08-15-2014 07:52 PM
    • Replies: 0
    • Views: 202
    08-15-2014 07:52 PM Go to last post
  20. Why did Com_soundmegs Change to 16 in Quake Live?

    Why use 16 Com_soundmegs in Quake Live when Quake 3 uses 8 by default? And who would change this setting? Who developed it? Who tested it? A specific...

    Started by Goreck, 08-15-2014 05:10 PM
    • Replies: 1
    • Views: 234
    08-15-2014 06:32 PM Go to last post

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