+ Post New Thread
Page 1 of 188 1 2 3 11 51 101 ... LastLast
Threads 1 to 20 of 3749

Forum: Suggestions

Post your gameplay and site suggestions here.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Requests for Maps

    What is the official stance on these maps? As a paying customer I expect to be told the offical stance on these maps, not an IRC #quakelive OP...

    Started by _adam, 11-17-2010 05:12 AM
    27 Pages
    1 2 3 ... 27
    • Replies: 261
    • Views: 34,155
    07-03-2015 07:04 AM Go to last post
  3.   Normal Threads  

  1. Thumbs down Loadouts and universal ammo...

    Getting back into Quake Live after a long break... I think loadouts and universal ammo have ruined FFA. Please return to classic setup!

    Started by mikenoid, 07-22-2015 10:39 PM
    • Replies: 2
    • Views: 123
    Today 03:16 AM Go to last post
  2. loadouts: shotgun needs to start with 5 ammo

    in FFA, for almost all maps, a good player can't pick nothing but SG if he wants to play for win. the phenomenon is really obvious in 16 players...

    Started by dom_prova, 07-28-2015 01:24 PM
    • Replies: 4
    • Views: 123
    Today 03:11 AM Go to last post
  3. Clan Chat below Friend list

    Its quite easy really. Add a clan list below the friend list so people can find their members easier. When you have 40 people online on your friend...

    Started by LadyQuinn, 06-10-2015 02:55 AM
    2 Pages
    1 2
    • Replies: 13
    • Views: 533
    Yesterday 03:25 PM Go to last post
  4. Arrow ***** New game type mode - sight *****

    I want they creat new game type there everyone use some sort of weapon like a shooting competition and use sight on moving targets. Most hits wins...

    Started by HangzlasH, 07-12-2015 05:17 AM
    competition, game type, sight, target, weapon
    • Replies: 2
    • Views: 234
    07-23-2015 05:17 AM Go to last post
  5. Spectator mode: Enemy HP/Armor

    Would be nice, if you could add health and armor of the enemy in the spectator Hud, especially for competitions (qcon, 125fps), a small bar above...

    Started by Catagore, 07-21-2015 08:04 PM
    • Replies: 0
    • Views: 88
    07-21-2015 08:04 PM Go to last post
  6. cg_chat 0 and/or cg_spectatorChats 0

    This would be extremely useful. I know it's a really easy feature to implement, because you already have cg_teamChatsOnly that does *almost* the same...

    Started by Zar, 07-19-2015 08:48 PM
    • Replies: 3
    • Views: 151
    07-20-2015 05:38 PM Go to last post
  7. remove cl_timenudge

    I suggest removing cl_timenudge because of the following reasons: 1. Its existence serves no purpose 2. To reduce config black magic potential...

    Started by Weirdlittleeye, 06-12-2015 07:03 PM
    2 Pages
    1 2
    • Replies: 18
    • Views: 895
    07-19-2015 08:49 AM Go to last post
  8. Cool Lightning Gun: one gun to rule them all. Ideas how to rebalance it.

    I think the lightning gun has become too dominant in Quake live, in most game modes. I feel the game would be more fun if the LG was reworked...

    Started by *Broobnats, 02-28-2013 09:54 AM
    8 Pages
    1 2 3 ... 8
    fix, imba, lightning gun, nerf, theorycraft
    • Replies: 73
    • Views: 4,680
    07-15-2015 01:11 AM Go to last post
  9. Arrow ***** New game weather option *****

    I want they creat new weather function so the server owner can choose between rain, thunder flashes, storm, snow. Let me know what you think about it?

    Started by HangzlasH, 07-14-2015 08:52 AM
    rain, snow, storm, thunder, weather
    • Replies: 3
    • Views: 194
    07-14-2015 08:19 PM Go to last post
  10. Arrow ***** New messege function - clan *****

    I want they creat so you can send private messeges even if players are offline. And also creat so we can send clan request/wars instead of clan...

    Started by HangzlasH, 07-12-2015 05:42 AM
    clan, friend, messege, war
    • Replies: 2
    • Views: 185
    07-13-2015 06:40 AM Go to last post
  11. Arrow ***** New game type mode - elimination *****

    I want they creat a game type there it is 4 teams - red, blue, green, yellow, everyone against eachother. first team who gets eliminated = 0p, second...

    Started by HangzlasH, 07-12-2015 05:28 AM
    elimination, game type, points, team
    • Replies: 1
    • Views: 136
    07-12-2015 11:45 AM Go to last post
  12. Arrow ***** New weapon - flamegun *****

    I want they creat a new weapon like fire - flamegun. Let me know what you think about it?

    Started by HangzlasH, 07-12-2015 05:51 AM
    fire, flame, gun, weapon
    • Replies: 2
    • Views: 176
    07-12-2015 11:27 AM Go to last post
  13. I suggest..

    last weapon used command.

    Started by Robiul, 07-10-2015 03:14 PM
    • Replies: 1
    • Views: 158
    07-10-2015 04:06 PM Go to last post
  14. Bot weapon selections

    I play quake live exclusively against bots, but the thing that annoys me the most about them is that they're allowed to favourite the machinegun....

    Started by Hemmingfish, 06-18-2015 01:10 PM
    • Replies: 6
    • Views: 375
    07-09-2015 03:55 PM Go to last post
  15. Thumbs up Fullscreen friendlist.

    Is very nice feature now but need a "return to game" button...the only button we see is back to browser and this disconnects us from the server. Or...

    Started by muckyman, 12-18-2013 08:14 AM
    • Replies: 4
    • Views: 530
    07-06-2015 01:44 PM Go to last post
  16. more like grim dungeons

    we need more maps like grim dungeons. then i can drop more people into the drink. :)

    Started by Balarick, 07-05-2015 11:30 PM
    • Replies: 1
    • Views: 204
    07-06-2015 09:22 AM Go to last post
  17. Give option to affect round count-down timer

    Now let's make this clear: I'm not saying "change default countdown times for FT or CA", this is about adding the option in create-a-match to adjust...

    Started by LotBlind, 06-30-2015 11:57 AM
    count down, countdown, start-a-match, timer
    • Replies: 0
    • Views: 133
    06-30-2015 11:57 AM Go to last post
  18. Unified movement.

    Of all the recent changes to the game there is one that has severely limited my Quake Live experience. "Players may now hold forward and jump to...

    Started by SSRI, 06-13-2015 03:03 PM
    movement, physics, ruleset
    • Replies: 9
    • Views: 542
    06-30-2015 11:49 AM Go to last post
  19. Team Combat

    I'd like to play the team combat mode lately alot, but they choose too many times the freeze mode in my opinion, there should be a better rotation on...

    Started by Wotan, 06-27-2015 09:13 AM
    • Replies: 0
    • Views: 182
    06-27-2015 09:13 AM Go to last post
  20. Re-balance the weapons; they are terribly flawed now

    LG needs to be what it originally was IMO first off. The people who complained about it or still do are people who can't use it and get dominated. ...

    Started by whiplash, 06-06-2015 08:55 AM
    2 Pages
    1 2
    balance, hmg, over-powered, rocket launcher, weapons
    • Replies: 16
    • Views: 799
    06-24-2015 10:46 AM Go to last post

+ Post New Thread

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 15 replies or 150 views
Hot thread with unread posts
More than 15 replies or 150 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts